Game Engines
The definition:
A game engine is what powers what you see inside a
game. Whether it is a building you see or an enemy what you face. One of the
major things a game engine will do is rendering. Rendering controls what you
see on an image (such as a rock texture). The rendering engine also controls
lighting and shading. Aside from these a game engine is in charge of sounds,
physics and AI however these are split into different areas within the actual
game engine itself.
A screen shot of Vampyr which is being released on the unreal engine 4
This is a video of a
simulator called BeamNG it has one of the best physics engines out so far.
The difference between open and closed
game engines
Many
game engines are available to download and use to make your own games for
example the unreal engine. However there are also many where they’re impossible
to use unless you are an employee. A famous example for this would the Creation
engine which is used to make Elder scrolls: Skyrim and fallout 4
The unreal engine 4 is a recently developed engine
and it promises to bring some very nice visual effects into new games. This
engine has a very large emphasis on lighting effects. The upcoming game
“vampyr” shows this. As you can see in the image (first page) this looks to be a
deeply atmospheric game and the lighting greatly adds to the effects. I believe
that this specific game engine may be used for photorealistic games to greater
effect than what could be achieved in an exaggerated or any other style. (This
is my opinion). I feel this way because I believe that with a photorealistic
game it tests the capabilities of the game engine more. A few games what will
be released using this engine will be Dead Island 2, Gears of war 4. This game
engine works well with Maya as you can import your models very easily into it.
This is a screenshot of the new unreal tournament game using the unreal engine 4 |
The Rage engine is a closed game engine only
Rockstar employees can use this. It was used to make the grand theft auto games
(from grand theft auto 4 onwards) and Red Dead Redemption. This engine has been
used on the Xbox 360, Xbox one, PS3, PS4, Nintendo wii and PC. This game engine is primarily used for photo
realistic games. Rockstar use a separate engine for some other parts of their
games. For example for their character animations they use the open source
“bullet” engine
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